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advice with animating using cascadeur

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  • advice with animating using cascadeur

    Been working for past 2 days trying to make animation of a character falling from a plateform to the ground. This is for a project I am working on to depict a patient in a hospital falling off one of our operating room tables during patient transfer from bed to operating room table.

    I realized that the interpolation between frames appear some what unnatural of a patient moving across plateform and then falling off the plateform to hit the floor. I uploaded what I have so far. The movements are very unnatural and I am in the process of fixing the frames as well.

    Anyone want to help a noob navigate this program ? Any helpful tips would be appreciated. Thanks.
    Attached Files

  • #2
    Hi Chronos,
    these parts of the documentation will give you a better understanding of the interpolation types in Cascadeur and how to use them:

    Also, try using the interpolation type "Bezier clamped".

    Click image for larger version

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    • #3
      Hi Tom thanks for replying.

      After creating an animation, is it possible to create a scene with color and texture for example making the character naked with just an underwear to simulate a patient and add color to both the patient and the operating room table and bed ? Or does this need to be done in another software such as iClone or blender ? i uploaded a demo of one of our motions inside our scene created.


      Attached Files


      • #4
        Hi Chronos,
        yes, today it is actually the best option to export the animation to another software which supports clothing/skins.
        Cascadeur Early Access version doesn't have all the standard animation software features of the final release version.
        We will add more of such functions in the short and mid term.
        Last edited by Tom Borovskis; 16 June 2021, 12:16.


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