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After rigging - each joint has 2 dots o_o

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  • After rigging - each joint has 2 dots o_o

    So i downloaded model from assetstore. Rigged it in Cascadeur - it was totally fine except for bad retopology. I uploaded model to Blender, fixed retopology. Did not touched bones.
    Uploaded model to the Cascadeur again - did the autorig thig. And this time each joint has 2 dots. What? How do i fox that?

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    Legs example:
    Click image for larger version

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    Last edited by Legosky007; 29 January 2021, 20:53.

  • #2
    My colleagues who are managing our Russian discord channel just told that they are already working on your issue there. Please follow their instructions (you need to share your scene file with them). Thank you!


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